Adobe Flash Player 11.7 For Mac

June 11th, 2013. Welcome to Flash Player 11.7 and AIR 3.7. This is an scheduled update.This release contains some bug fixes and security enhancements

  • Camera is not working for stageVideo(iOS)(3558247)
  • No option to disable hardware acceleration(3560209)
  • No option to fallbaclk to WAV audio(3553459)
The following features were made available in the Flash Player release on April 9th, 2013
  • Sandboxing enhancements
  • Prevent Cloud backup for Shared Objects (iOS)
  • Use CPU render mode for selected devices (iOS)
  • Externally host secondary SWF files (iOS)
  • Game Input API (Android)
For a full list of features in Flash Player and AIR, including features introduced in previous releases, please review the document here.
DeliverableReleased Version
Flash Player Desktop (Mac) 11.7.700.225
Flash Player Desktop (Win) 11.7.700.224
AIR Desktop(Mac) 3.7.0.2100
AIR Desktop(Win) 3.7.0.2090
AIR Mobile 3.7.0.2090
AIR SDK & Compiler(Mac) 3.7.0.2100
AIR SDK & Compiler(Win) 3.7.0.2090
  • Some newer AMD Graphics Processing Unit drivers exhibit rendering issues in certain circumstances (3431502)
  • Webcam fails when used in conjunction with Microsoft Kinect (3482709)
  • In AIR for iOS, cannot package localized swf names (3518195)
  • In AIR for iOS, giving focus to a Spark TextArea component can cause text to be truncated (3514889)
  • Long application description in AIR installation dialog causes the buttons to not be visible (3515305)
  • Slight lag in FLVPlayback video looping (3515066)
  • Large bitmaps which are scaled down do not render correctly when published (3520589)
  • On AIR, custom context menu items fire extra events (3493614)
  • In the Chrome browser, Swapping microphones at runtime fails (3493587)
  • In InternetExplorer, when flash content is scrolled out of view, audio can be garbled (3520586)
  • AAC audio becomes distorted when you attach an enhanced microphone with AEC (3523551)

Adobe® Flash® Player is a lightweight browser plug-in and rich Internet application runtime that delivers consistent and engaging user experiences, stunning audio/video playback, and exciting gameplay. Installed on more than 1.3 billion systems, Flash Player is. Adobe Flash Player 2018 Free Download For Chrome + Mac + Windows 7 is a proprietary (closed supply) and freeware internet browser plugin designed to allow users to take pleasure from rich multimedia and online applications powered by the Flash technology. If you installed Adobe Flash Player, but still cannot view online videos on certain websites, you need to check Adobe Flash Player on your browsers. How to set up Adobe Flash Player on various browsers. Launch Safari and go to the Apple menu bar and click Preferences. Flash Player 11.7 beta includes a test of our new patch update mechanism for ActiveX and NPAPI Plug-In versions of Flash Player.

Security BulletinImpacted Deliverables
APSB13-16 Flash Player Desktop Windows® & Mac
APSB13-16 Flash Player AndroidTM

Prevent Cloud backup for Shared Objects (iOS)

Currently in AIR applications for iOS, there is no way for a developer to prevent the local shared object data from being backed up on Apple iCloud. With AIR 3.7, a new static property, called ‘preventBackup’ has been introduced to SharedObject ActionScript class which will enable developers to address this limitation. This property can be used only with 3.7 or greater namespaces (swf-version=>20). Setting this property to true will prevent all the shared objects from being backed up. The default value of the property is false, this property will work only on devices having iOS 5.1 or higher.


Use CPU Render Mode For selected devices while using GPU on others (iOS)

A new tag, <forceCPURenderModeForDevices> has been added for iOS devices that can force CPU render mode for a given set of iOS devices and have gpu renderMode for all the remaining devices. This feature could be used when gpu render mode results in insufficient memory on some low end devices (like iPad1 and iPod4).
e.g. If we specify <renderMode> GPU </renderMode> and <forceCPURenderModeForDevices> iPhone1 iPad1 </forceCPURenderModeForDevices> then all iOS devices other than iPad1 and iPhone1 will have renderMode GPU.
Please note that this tag currently applies to iOS only. The tag needs to be added to the platform specific section under the iPhone tag.


Tag <forceCPURenderModeForDevices> has been added under the iPhone tag, and it accepts a space separated list of device model names. Some of the valid device model names are listed below.


Externally hosting secondary swf files (iOS)

Application developers will now be able to host their secondary SWFs on an external server and load them on demand as per their application logic. Secondary SWFs which have any ABC code in AOT mode, which worked for just locally packaged SWFs earlier, will now work for loading SWFs externally as well.
The developer will need to change the URL of Loader's URLRequest to the URL of his externally hosted stripped SWF. A sample URL request for using this feature is

To enable this feature, a developer will have to specify a text file containing details of the SWF files to be stripped & externally hosted. The developer needs to specify line separated paths of SWFs which are to be externally hosted within this text file. The format of specifying SWF Files within a Sample .txt file is as follows :

This text file needs to be mentioned in the <externalSwfs> Tag under the <iPhone> Tag within the application descriptor as shown below :

During ADT packaging, the developer needs to specify the text file just like an asset along with the set of SWF's specified in the text file. A sample ADT command for using this feature is:

Adobe Flash Player 11.7 For Windows 10

During IPA packaging, ADT extracts the Actionscript code from all child SWFs which are specified within the sample text file, adds it to the final executable and moves the stripped SWFs into the 'externalStrippedSwfs' folder created in the current working directory. The directory structure within the 'externalStrippedSwfs' folder remains the same as specified within the text file. The generated stripped SWF's can be externally hosted on a web server.
A working sample Actionscript code which loads a secondary swf derived using the above workflow, from an external server is as follows :

Note:
1. The current releases of Flash Builder 4.7/Flash Professional CS6 do not support this feature. To enable generation of Stripped SWF for external hosting, command line ADT packaging should be used.
2. The loading of Flex secondary SWFs causes the application to crash.

GameInputAPI(Android)

The GameInput API is an interface that allows applications to communicate with attached game input devices (joysticks, gamepads, wands, etc). There is a wide range of game input devices, which have different capabilities and controls. This API is only supported on Android devices running on OS version 4.1 or higher. This API is implemented such that it might function well with different (and possibly unknown) types of game input devices.
This feature can only be used with namespace 3.7 or greater and requires the minimum swf version to be equal to 20.

Authoring for Flash Player 11.7

To use the new Flash Player, you will need to target SWF version 20 by passing in an extra compiler argument to the Flex compiler: -swf-version=20. Directions are below. If you are using the Adobe Flex SDK:

  • Download the new playerglobal.swc for Flash Player 11.7
  • Download Flex 4.5.1 SDK (4.5.1.21328) from the Flex 4.5 SDK table.
  • Install the build in your development environment
  • In Flash Builder, create a new ActionScript project: File -> New -> ActionScript project.
  • Open the project Properties panel (right-click and chose 'Properties'). Select ActionScript Compiler from the list on the left.
  • Use the 'Configure Flex SDK's' option in the upper right hand corner to point the project to Flex build 21328. Click ok.
  • Configure your project to target SWF version 20
  • Open the project Properties panel (right-click and chose 'Properties'). Select ActionScript Compiler from the list on the left.
  • Add to the 'Additional compiler arguments' input: -swf-version=20. This ensures the outputted SWF targets SWF version 20. If you compile on the command-line and not in Flash Builder, you need to add the same compiler argument.
  • Ensure you have installed the new Flash Player 11.7 build in your browser.

Authoring for AIR 3.7Update to the AIR 3.7 namespace

You must update your application descriptor file to the 3.7 namespace in order to access the new AIR 3.7 APIs and behavior. If your application does not require the new AIR 3.7 APIs and behavior, you are not required to update the namespace. However, we recommend all users start using the AIR 3.7 namespace even if you are not yet taking advantage of the new 3.7 capabilities. To update the namespace, change the xmlns attribute in your application descriptor to: <application xmlns='http://ns.adobe.com/air/application/3.7'>

Found a bug? Please submit a bug to the Flash Player and Adobe AIR bug database.

Flash Player and AIR may leverage your graphics hardware to decode and play H.264 video. There may be video issues that can only be reproduced with your particular graphics hardware and driver. When reporting an issue involving video, it is essential to note your graphics hardware and driver, along with your operating system and browser (when using Flash Player), so that we can reproduce and investigate issues. Please be sure to include this information as described in Instructions for Reporting Video Playback Issues. Note: Due to the high volume of email we receive, we are unable to respond to every request.

Adobe

Thank you for using Adobe® Flash Player® and AIR® and for taking the time to send us your feedback!

For the latest Flash Player system requirements please review the document here

For the latest AIR system requirements please review the document here

Release DateRuntime VersionSecurity Enhancements
May 21st, 2013Flash Player for Desktop(Windows, Mac): 11.7.700.203
Flash Player (Chrome): 11.7.700.203
-
May 14th, 2013Flash Player for Desktop(Windows, Mac): 11.7.700.202
AIR Desktop, iOS, Android: 3.7.0.1860
AIR SDK & Compiler: 3.7.0.1860
APSB13-14
April 9th, 2013Flash Player for Desktop(Windows, Mac): 11.7.700.169
Flash Player for Chrome: 11.7.700.179
AIR Desktop, iOS: 11.7.0.1530
AIR Android: 11.7.0.1660
AIR SDK: 11.7.0.1530
AIR SDK & Compiler: 11.7.0.1530
APSB13-11
March 12th, 2013 Flash Player for Desktop(Windows, Mac): 11.6.602.280
AIR Windows, Mac, Android, iOS: 3.6.0.6090
AIR SDK: 3.6.0.6090
AIR SDK & Compiler: 3.6.0.6090
APSB13-09
February 26th, 2013 Flash Player for Desktop (Windows, Mac): 11.6.602.171APSB13-08
February 12th, 2013Flash Player for Desktop(Windows): 11.6.602.168
Flash Player for Desktop(Mac): 11.6.602.167
AIR Windows, Mac, Android, iOS: 3.6.0.597
AIR SDK & Compiler: 3.6.0.599
APSB13-05
February 7th, 2013Flash Player for Desktop(Windows, Mac): 11.5.502.149APSB13-04
January 8th, 2013Flash Player Desktop (Windows,Mac): 11.5.502.146
AIR (Windows,Mac, Mobile): 3.5.0.1060
AIR SDK: 3.5.0.1060
APSB13-01
December 11th, 2012Flash Player Desktop Windows: 11.5.502.135
Flash Player Desktop Mac: 11.5.502.136
AIR Windows, Android: 3.5.0.880
AIR Mac: 3.5.0.890
APSB12-27
November 6th, 2012Flash Player Desktop (Windows, Mac): 11.5.502.110
AIR (Windows, Mac, Mobile): 3.5.0.600
AIR SDK: 3.5.0.600
APSB12-24
October 8th, 2012 Flash Player Desktop (Windows, Mac): 11.4.402.287
AIR (Windows, Mac, Mobile): 3.4.0.2710
AIR SDK: 3.4.0.2710
APSB12-22
August 21st, 2012 Flash Player Desktop (Windows, Mac) : 11.4.402.265
AIR (Windows, Mac, Mobile): 3.4.0.2540
AIR SDK: 3.4.0.2540
APSB12-19

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Adobe Flash Player is the high performance, lightweight, highly expressive client runtime that delivers powerful and consistent user experiences across major operating systems, browsers, mobile phones and devices.

Installed on over 750 million Internet-connected desktops and mobile devices, Flash Player enables organizations and individuals to build and deliver great digital experiences to their end users.

  • Immersive experiences with Flash video, content and applications with full-screen mode.
  • Low-bandwidth, high-quality video with advanced compression technology.
  • High-fidelity text using the advanced text rendering engine.
  • Real-time dynamic effects with filters for Blur, DropShadow, Glow, Bevel, Gradient Glow, Gradient Bevel, Displacement Map, Convolution, and Color Matrix.
  • Innovative media compositions with 8-bit video alpha channels.
  • Blend modes, radial gradient, and stroke enhancements.
  • Additional image formats: GIF, Progressive JPEG, and PNG.
Top new features in Flash Player
Stage 3D accelerated graphics rendering
Explore a new architecture for high-performance 2D/3D GPU hardware accelerated graphics rendering by Adobe, which provides low-level Stage3D APIs for advanced rendering in apps and gives framework developers classes of interactive experiences.
Native 64-bit support
Flash Player can now take advantage of native support for 64-bit operating systems and 64-bit web browsers on Linux速, Mac OS, and Windows速.
Multi-threaded video decoding
Deliver live streaming and real-time interactive video with improved playback performance and increased frame rates of high bit rate content running on Windows, Mac OS, and Linux.
Enhanced mouse controls and relative coordinates
Create immersive, panoramic games for new classes of content, including first-person games that take advantage of infinite scrolling, mouse lock, relative mouse coordinates, and right- and middle-
# Updated to address functional and security issues when browsing and playing Flash content.
* Notable Bug Fixes:
- No option to disable hardware acceleration
- No option to fallback to WAV audio
11.7.700.224
06.12.13
Free
English
65KB
Windows XP / Vista / Windows7 / XP64 / Vista64 / Windows7 64
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Adobe Flash Player 11.7 Free Download For Mac

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Adobe Flash Player Version 11.7

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